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Railway business simulation

Railway Empire vs Railroad Tycoon vs Mashinky

Railway Empire, Railroad Tycoon and Mashinky suit players who want their railway to earn its next expansion. Their differences lie in company strategy, historical progression and the rules behind construction.

Official Railway Empire website ↗

A steam passenger train pulling out of a multi-track station in Railway Empire 2, beside a 19th-century American town with church spires
Screenshot of Railway Empire from its Steam store page; the image belongs to its publisher.

Compare the three games

Game at a glance Railway Empire (1 / 2) ↗ Railroad Tycoon (II / 3) ↗ Mashinky ↗
Vehicles Trains, and only trains — the company is a railroad. Railway Empire 2 carries sixty historically modelled locomotives, from 1830s steam onward, and you paint and name each one. Trains, and only trains — the company is a railroad. Railroad Tycoon 3 alone carries over forty locomotives, from early steam to bullet trains. Trains above all, with buses and trucks on the roads since the 2019 road-vehicle update. No ships and no aircraft.
Building Free-form track dragged across a fixed landscape — there is no terrain sculpting. Signals are placed for you, bridges and tunnels carry up to four tracks, and a station grows to as many as eight platforms. Track dragged across a continuous landscape rather than stamped onto tiles, with grades, tunnels and overpasses priced by what the terrain costs to cross. A square grid, on purpose — an isometric build mode with board-game rules, where track pieces snap into the lattice.
Towns and cities Real places, not tiles you zone: 269 cities across the two continent maps, each demanding its own goods and growing as your trains serve it. You never found a town. Simulated, and the reason the map exists: towns and industries produce and demand more than thirty-five cargoes, and a well-served town grows. Simulated. Villages grow into cities as you serve them, and demand for cargo and passengers follows.
Economy A business, not a budget. Freight and passenger revenue, bonds you can only issue three of, warehouses and industries to buy, and a share market where taking 100% of a rival absorbs it — and losing your own stock ends the run. The deepest here by some distance. Cargo economics, bonds, dividends, mergers and a full stock market — you can win by running a railroad or by playing its shares. Yes, and unlike anyone else: a token economy where each kind of cargo pays in its own currency, spent on vehicles and buildings across seven historical eras.
Price and platforms Railway Empire 2 is $49.99 on Steam for Windows, and sold for PlayStation 4 and 5, Xbox One and Series X|S — where it is also on Game Pass — and Nintendo Switch. No macOS or Linux build, and nothing on mobile or in a browser. Still sold and cheap: Railroad Tycoon II Platinum, Railroad Tycoon 3 and Sid Meier's Railroads! are on Steam and GOG. They are Windows games from the 1990s and 2000s, with the compatibility patience that implies. A paid download ($24.99) on Steam, Windows only, and still in Early Access after launching there in October 2017.

This guide is published by the creators of Rail Island. We are not affiliated with the other games featured here. Details are based on official websites and store pages; features, prices and availability may change. Spotted a mistake? Let us know at info@railisland.com.

Which game should you choose?

Choose Railway Empire for historical railway campaigns and network expansion. Choose Railroad Tycoon for classic business strategy and the stock market in Railroad Tycoon 3. Choose Mashinky for grid-based building and cargo that earns different tokens for your next upgrade.

Which Railway Empire

There are two, both on sale. Railway Empire (2018) is the cheaper one at around $29.99, set in North America, with over forty locomotives, more than thirty wagon types and 300-odd technologies across five eras; the Complete Collection of 2020 bundles its nine expansions, which add Japan, Germany, France, Great Britain and Ireland, Mexico, the Andes, the Great Lakes, Northern Europe and Australia.

Railway Empire 2 (25 May 2023) is the one this page describes. It is the larger and easier of the two to start with: two continent-sized maps instead of one region, sixty locomotives, a track editor that places signals for you, and co-operative play. If you are choosing today, start with the second and treat the first as a cheap way to get more North America.

Track across a fixed landscape

You do not shape the ground in Railway Empire — the continent is given, and the game is about finding a route through it. Track is dragged freely rather than snapped to a grid, gradients and curves matter, and a tunnel through a ridge or a bridge over a river is priced against the detour that avoids it. Surveying a line between two cities is most of the decision-making.

Railway Empire 2 rebuilt that tool. Signals are placed automatically as you build, which removes the part of the first game most players got wrong; bridges and tunnels take up to four parallel tracks, so a busy main line can be widened rather than replaced; and a station can be extended to eight platforms as the traffic through it grows. Building a four-track approach into a terminus is a few drags, not an afternoon.

269 cities you connect, not place

The maps are the whole of the United States and continental Europe — over 13 million square kilometres between them, and sixteen maps in all once the seven regional cut-downs of each continent are counted. The cities on them are real ones at roughly their real places, 269 across the two, and each has its own demands and industries.

That is the opposite arrangement to a city builder. You never found a town or zone a district: a city grows because your trains bring it what it wants, and a well-served one turns into a market worth more than the line that reached it. Working out which of three cities to connect first, with the money for one, is the game in miniature.

Freight, bonds and the share market

Money comes from hauling: passengers and mail between cities, raw materials into the industries that want them, finished goods back out. Cities pay for what they are short of, so a route is profitable because of what sits at each end of it, and the map changes as those places grow.

Above that is a finance layer. You can issue bonds — three at most, and no more once their value passes a tenth of the company — and pay quarterly interest on them. The share market runs on four branches of the regional economy, and you can buy into your rivals: hold all of a competitor’s stock and its whole network becomes yours. It works in reverse, too, which is the one way to lose a game outright.

Sixty locomotives and a seat in the cab

Railway Empire 2 ships sixty historically modelled locomotives, each with a release year, a speed, a tractive effort, a reliability and a running cost, so choosing an engine for a gradient and a consist is a real decision. You can repaint and rename them, which is more fun than it sounds once a livery is yours.

And you can ride them. The game will put you in the cab or a carriage and let the network go past at track level — a feature that has nothing to do with the simulation and is one of the better reasons to keep a save open.

Campaign, scenarios and co-op

Railway Empire 2 has a five-chapter campaign spanning both continents, fourteen scenarios with their own objectives and rankings, a free-play mode you set the rules of, and a construction mode for building without the economy in the way. Expansions add regions and stock: Bella Italia, Journey to the East, India, High Voltage and Industrial Wonders, and Steel Dragons took the railway to China in October 2025.

Up to four players can share a single company in co-operative multiplayer, which is unusual in this genre — you are not competing companies but colleagues arguing about where the line should go. It is the one feature the Nintendo Switch edition does not have.

What it costs and where it runs

Railway Empire 2 lists at $49.99 on Steam and is a Windows game on the desktop — 64-bit Windows 10, 8 GB of RAM, a 4 GB graphics card and 40 GB of disk. There is no macOS or Linux build; the first Railway Empire does have a native Linux version, which is worth knowing if that is your machine.

On consoles it is on PlayStation 4 and 5, Xbox One and Series X|S — included with Xbox Game Pass on console and PC — and on Nintendo Switch since 22 June 2023. There is no mobile version and nothing that runs in a browser.

Who it is for

Railway Empire is for people who want a railway company to run across a real map, with the accounting present but not punishing. It is the most approachable of the classic tycoon games here, it looks like a game from this decade, and it is the only one on this list you can play co-operatively with three friends in the same company. If you want to sculpt the landscape or build something that is not a railway, it is the wrong game — the continent is fixed and the vehicles are trains.

Frequently asked questions

Should I buy Railway Empire or Railway Empire 2?
Railway Empire 2 for most people: two continent-sized maps, sixty locomotives, automatic signalling and up to four-player co-op, at $49.99. The original Railway Empire is around $29.99 and covers North America; its Complete Collection bundles nine expansions, which makes it a cheap way to get more scenarios once you already like the series.
Is Railway Empire 2 on Xbox Game Pass?
Yes. Railway Empire 2 is included with Xbox Game Pass on console and PC, alongside being sold on Steam, PlayStation 4 and 5, Xbox One and Series X|S, and Nintendo Switch.
Can you play Railway Empire 2 with friends?
Yes — up to four players share one railway company in co-operative multiplayer. The Nintendo Switch edition is the exception and has no co-op mode.
Does Railway Empire run on Mac or Linux?
Railway Empire 2 is Windows-only on the desktop, with no macOS or Linux build. The first Railway Empire does ship a native Linux version alongside the Windows one.
Can you shape the terrain in Railway Empire?
No. The landscape is fixed and the cities are where they really are; your building is the railway itself — track, bridges, tunnels, stations and the buildings that serve them.

More train games to explore

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    A railway strategy game by Czech developer Jan Zelený. Build on a grid, connect industries and expand your network through a distinctive token economy.

    Explore the game → Official Mashinky website ↗
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